Which Card Was Played?
The move has already happened. Play each card on the outline and find the one that lands on the ghost exactly.
The move was “Turn 90° anticlockwise about (-4, 2)”. The card beside it, “Turn 90° clockwise about (4, 3)”, is the same kind of move, so calling it a turn settles nothing: what has to be read is which way round it turns, and which point it turns about. It comes down to one corner. A starts at (-1, -3) and the ghost has it at (1, 5); the other card sends it to (-2, 8) instead. That card puts two corners on spots the ghost also covers, but with the wrong letters, which is why a matching spot is never enough on its own. That is the exam-safe method: settle what is different about the two cards, then pin it down with a single corner.
- Step 1. Look at it. Drag the track to play a card and watch where the outline goes. Scrub back to try another.
- Step 2. Name the move. Which card was played? Pick the one that lands the outline exactly on the ghost.
What to say if they get stuck
- Both cards play the same kind of move, so deciding it was a turn does not choose between them. What is different is which way round it turns, and which point it turns about.
- Follow one corner. A starts at (-1, -3) and the ghost has it at (1, 5), so the right card has to send it exactly there.
- Check a second corner before you lock in. The wrong card here puts two corners on spots the ghost also covers, but each one carries the wrong letter, so check the letter as well as the spot.
