Which Card Was Played?
The move has already happened. Play each card on the outline and find the one that lands on the ghost exactly.
The move was “Turn 90° anticlockwise about (-4, 2)”. The card beside it, “Turn 90° clockwise about (4, 3)”, is the same kind of move, so calling it a turn settles nothing: what has to be read is which way round it turns, and which point it turns about. It comes down to one corner. A starts at (-1, -3) and the ghost has it at (1, 5); the other card sends it to (-2, 8) instead. That card does get one corner exactly right, which is why one corner is never enough on its own. That is the exam-safe method: settle what is different about the two cards, then pin it down with a single corner.
- Step 1. Look at it. Drag the track to play a card and watch where the outline goes. Scrub back to try another.
- Step 2. Name the move. Which card was played? Pick the one that lands the outline exactly on the ghost.
What to say if they get stuck
- Both cards play the same kind of move, so deciding it was a turn does not choose between them. What is different is which way round it turns, and which point it turns about.
- Follow one corner. A starts at (-1, -3) and the ghost has it at (1, 5), so the right card has to send it exactly there.
- Check a second corner before you lock in. The wrong card here lands one corner exactly where the ghost has it and every other corner somewhere else.