Symmetry Painter
Half a rocket is painted. Paint the other half so the mirror line splits it perfectly.
This engine’s own main skill is Symmetry & Reflection. It practises identify line symmetry alongside it.
Reflecting across a vertical mirror keeps every row exactly where it is and only flips the columns: a square three steps left of the mirror lands three steps right of it. That is why the rocket keeps its height but swaps its sides. Distance to the mirror never changes - only the direction does.
What to say if they get stuck
- A reflection is not a slide. The cell nearest the mirror on the left maps to the cell nearest the mirror on the right.
- Work one row at a time. Count how many squares that row sits from the mirror, then count the same number out the other side.
- Press and hold the mirror line - it will show you the reflection for a moment.
