The Decoder
Every figure has a two-letter code. Work out what each letter is telling you.
This engine’s own main skill is Code Breaking. It practises track fill and line style alongside it, and covers most of it rather than all.
A code system gives each POSITION one job. Here the first letter always reports the shape (R = circle, B = square, P = triangle) and the second always reports the filling (X = solid, Y = striped, Z = outline). How many copies there are is a decoy - it never touches the code. The way to crack any code is to hunt for two examples that differ in exactly one letter: whatever changed about the picture is what that position encodes.
- Step 1. Crack the code. Tap the letters. Watch which figures light up - that tells you what each letter means.
- Step 2. Encode it. Now write the code for the new figure. Drag letters into the slots.
What to say if they get stuck
- Tap a letter under a figure. Everything that shares its secret lights up.
- Find two figures whose codes differ by only ONE letter, then spot the one thing that changed about them.
- The first letter never changes when only the filling changes. So what must the first letter be about?